This easily rivals the opening as most time consuming. This page explains how to pay off and get rid of a bounty in Red Dead Redemption 2. The Red Dead Redemption 2 Chapter 5 is a small chapter, focusing on a variety of smaller missions. Once you activate it, you keep rowing south to Guarma, underneath a trippy horizon of floating trees. In Red Dead Redemption 2, Guarma is ⦠Free access to Blackwater and New Austin is possible during the (long) epilogue .. 2. Time-wise youâre looking at easily 2 hours spent on Guarma. It will eventually tell you youâve reached the area, but thereâs clearly more work to do. Reinforced Equipment is gear that Arthur can wear to carry more weapons and ammo on his person at a single time.. If it were expanded though I think making Guarma a full region would have been the way to go. In this RDR2 Chapter 5 Walkthrough Guide, we ⦠(Granted I havenât quite finished the game yet.) All the birds (excluding the parrots) only seem to want to spawn near the coast. PS This makes me wonder if the concept of Guarma should be revealed/spoiled/explained to noobs in the normal course of helping them? How are you guys able to even explore the island without being killed? On the other side of nothingness is Guarma, a tropical island that features prominently in the gameâs fifth chapter. I keep getting killed every time I get anywhere near the red areas on the map. Red Dead Redemption 2 is a massive, sprawling adventure that takes us across a map bigger than any other Rockstar game.It makes sense that there are tons of mysteries lying in wait. The whole place is just one big dead zone. A couple of towns or something, and have the option to return to it later. There are a couple of animals or birds that are mostly exclusive to Guarma, so you can fill in some of the missing spots of your compendium if you want. So it's best to leave the area for later and explore it when your character won't ⦠You shouldn't strive at all costs to explore New Austin and Blackwater at an early stage of the game. Without a horse, or even a particularly large map to explore, the missions in Chapter 5 revolve mainly around slow-paced stealth and cookie-cutter shooting galleries, highlighting some of ⦠Most of your time is spent in Guarma, and in Guarma you really don't have much reason to explore. Just head next to the dead guy lying on the beach and 2 crabs should spawn under him. I mean, it is a pain that the game requires people to collect there, but the game does not make a huge point that if one misses the ⦠Some have written to me on PSN and I also see many asking about the Cuban Land Crab. Even though the game has only been out for a matter of weeks, most of those secrets have been discovered. 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